As frustrating as it can be to, you know, come up with ideas, make channels for those ideas to get from skull to reality and then actually produce something you can call art, all the little things in between those steps form their own little networks of annoyance. I mean really… shouldn’t we earn some sort of art credit by simply pursuing an idea long enough to bring it to real life? The answer apparently, from the dean of student relations is an emphatic ‘no’. Art rarely ever gets easier… sometimes, occasionally it gets less difficult, but it never gets easier.
All of this comes from the fact that I’ve had lots of ideas lately for projects. Since I’ve made enough bags to sustain a small rush of sales (go ahead, challenge that assumption!), I’ve thought about working on other accessories. So I’ve been designing stuff, drawing it out, thinking about these things all the time even though I haven’t had much opportunity to get into my studio lately. I was so excited to get even a couple hours to get cracking on these projects and when I did get the chance, I was totally immobilized. It was that stupid combination of having too much pressure put on the time, not having enough time and not having been able to be in there at all the past week. Again, Art Dean, can’t any of those hours of thinking & designing count towards my actual studio time? Why is the entire enterprise such a fragile thing? And then he goes off on some blah-blah-blah about character building or something.
So… all this is to say that, as easy as it is to ignore, especially here in NY, rhythm is one of the most important ways of shaping a life. I should be focusing more energy on getting my schedule to fit my waves of productivity rather than saving up productivity for two hours of studio time. That means that in the near future, somewhere on this blog there will be a great post about the balance of productivity & inspiration that will be powerful & insightful. Maybe I should start writing a draft right now.





August 18th, 2008 at 7.02 pm
Thanks so much, Alex… new projects coming soon.